Posted by: blukee on: June 29, 2010
“Each Pattern describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over,without ever doing the same thing twice.” - Christopher Alexander
A pattern has four essential elements:
Design patterns are descriptions of communicating objects and classes that are customized to solve a general design problem in a particular context.
I’m going to learn the following pattern in this year.
From July 2010 to Dec 2010.
Interface Patterns:
Responsibility Patterns:
Operation Patterns:
Extension Patterns
Here’s a template to describe a design pattern:
Reference Books:
“Design Pattern In Java” as a reference book.
Steven John Metsker (Author), William C. Wake (Author)

“C# 3.0 Design Pattern
Judith Bishop (Author)
